Hockey Tek system for hockey broadcasting: graphics, referee module, and real-time statistics. Easy integration, NDI support, security, and league-wide compatibility.
QUALITY
USER-FRIENDLY INTERFACE MATCH CONTROLLER CONNECTIVITY CENTRALIZED LEAGUE DATABASE
SUPPORT AND PROTECTION
HARDWARE-BASED PROTECTION OF SOFTWARE AND GRAPHICS PACKAGES FROM UNAUTHORIZED ACCESS
COMPATIBILITY
NDI VIDEO TRANSMISSION PROTOCOL COMPATIBILITY WITH MOST BROADCAST MIXERS
Hockey TekTitles
A software and hardware system for creating and displaying graphics on a video stream. It provides real-time game information, displays statistical data on events and players, and shows advertising banners. The system visualizes dynamic in‑broadcast information such as game time, penalties, goals, and more. Flash animations. Real‑time broadcast control. Automatic loading and execution of schedules. Multi‑layer animated graphics for the video stream. Automated actions according to game rules and league regulations.
A comprehensive software solution for the referee desk, designed to manage and control game event timing. The system generates a graphical information board for video output to the arena cube and LCD panels throughout the ice rink. It functions as a remote controller for managing game time, penalties, and goals for the Hockey Tek Titles module.
A software and hardware system for creating and displaying graphics on the arena’s video cube. It displays live game information, statistical data on events and players, as well as advertising banners. The system visualizes information that dynamically changes during the broadcast, such as game time, penalties, goals, and more. Flash animation. Real-time control of statistic blocks. Automatic data loading. Multi-layer animated design of the video stream. Execution of automations according to the game rules and league regulations.
Hockey Tek is a suite for hockey broadcasts: titles/graphics, officials’ table, and real-time statistics. It displays game information and graphics on the program feed and/or arena screens.
Core modules: Hockey Tek Titles, Hockey Tek Referee, and Hockey Tek Statistics. They can be deployed together or step-by-step.
It integrates into existing production setups and supports common broadcast workflows, including NDI. Integration is tailored to your environment (studio/arena/stream).
Yes. Hockey Tek can be used in OBS/NDI workflows and can integrate with broadcast graphics systems including vMix,Vizrt, Chyron, Zero Density.
Yes. We provide integration interfaces, including REST and WebSocket scenarios, so external systems can consume events and statistics in real time.
Depending on the setup, Hockey Tek can connect to official league feeds, integrate with external systems, and/or use officials’ table/operator-controlled workflows.
Core game info (clock, goals, penalties, shots, etc.) and extended player/team statistics — depending on your data source and league requirements.
Yes. If your data source provides additional metrics, Hockey Tek can ingest and display them in real time via templates.
Yes. Templates, styling, and display logic can be customized for your league/club/broadcaster brand, including automation aligned with league regulations.
Hockey Tek is designed for live reliability. It can be configured to show a safe last-known state and recover after reconnection (depending on the data-source workflow).
Yes. White-label options are available, including delivery under your organization’s brand, subject to the commercial agreement.
Yes. NDA and standard data-processing/security terms are included in our contracts and can be aligned with league, venue, or broadcaster requirements.